AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on iOS in Sweden Q4 2022
Discover the performance trends of the top 5 hybridcasual games on iOS in Sweden during Q4 2022, including their weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw notable trends in the performance of the top 5 hybridcasual games on iOS in Sweden. Here's a detailed look at their weekly downloads, revenue, and active users.
Stumble Guys from Scopely, Inc. experienced a fluctuating trend in weekly revenue, starting at around $24K in late September and seeing a dip to approximately $6.4K in early December, before ending the quarter at roughly $9.8K. Weekly downloads saw a steep decline from 18.6K to about 3.4K by mid-December, with a slight recovery to 5.4K by the end of December. Weekly active users also dropped from 135K to around 90K, with a peak of 110K in mid-December.
Cube Master 3D - Sorting Games by HIGGS TECHNOLOGY CO., LIMITED showed a significant rise in weekly revenue, starting from a modest $58 and peaking at $865 by the end of December. Downloads surged from 94 to 12.4K in late November, then fluctuated to about 3.8K by the end of December. Active users increased from 256 to 17.3K by early December, maintaining around 9.9K towards the end of the quarter.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had steady weekly revenue, beginning at $454 and ending the quarter at $571. Weekly downloads remained stable, starting at 2.9K and peaking at 7.5K in the final week of December. Active users grew from 26.9K to 41.3K by the end of the quarter.
Soccer Superstar by Real Free Soccer displayed a gradual increase in weekly revenue, from $46 in late September to $156 in mid-December, ending at $145. Downloads rose from 1.3K to 8.5K in mid-December, then slightly declined to 6.3K. Active users increased from 15K to around 28K by the end of December.
Survivor!.io from HABBY had a varying trend in weekly revenue, starting at $10K in late September, dipping to $3.6K in early November, and ending the quarter at $7.1K. Downloads fluctuated, beginning at 5.1K and ending at 3.5K. Active users saw a decline from 20.2K to 12.7K, with a slight recovery to 17.2K by the end of December.
These insights, provided by Sensor Tower, reflect the dynamic nature of the hybridcasual games market on iOS in Sweden during Q4 2022. For more detailed analytics and trends, visit Sensor Tower.